Mods x3 terran conflict1/2/2024 It was so long since I installed it last time, I forgot everything. Then I did everything manually and did all mod mods as fake patch. Originally posted by ZanyScum: And if I install something via Plugin-Manager, do I have to start X3 with the Plugin-Manger Or can I just start X3 directly No, you dont need to start the game via the plugin manager.īut make sure its closed before running the game, as it does its magic when it closes. The ones I have there: - Mobile Ship Repairs - Pirate Starts - Bounce. I installed some mods via install archive and have them under installed archives.īut: I have some mods which only appear under PackagesMod Selector and there can only be one selected at a time. So basically - Download and install Plugin Manager - Download mod (either in ZIP format or SPK format).Īn.spk file is a mod packaged specifically for use with the mod manager - Use Plugin Manager to install mod - If required by mod, in game activate the script editor (careful of the double ls) - Some mods may require a save and restart before they become fully active Hope that helps:). You do that by changing your player name to Thereshallbewings.Īlso take note of the differences between X3TC and X3AP modsscripts in this short FAQ article: Before doing anything though I would take a backup of your saves folder. X3 Terran Conflict Mods Schiffe Mods Scripts Willįor all your modding goodness, go to the Egosoft forums here: Link to the Plugin Manager is in the top section but here it is anyway: Most mods scripts will need you to activate the script editor in game. X3 Terran Conflict Mods Schiffe Mods Scripts WillĪll trademarks are property of their respective owners in the US and other countries. X3 Terran Conflict Mods Schiffe Archive And Have X3 Terran Conflict Mods Schiffe By alistembay1986 Follow | Public
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